SoundScape: a winamp visualization plugin written in OpenGL. It sports a waveform oscilloscope, fractal terrain, and an amorphous blob that pulsates to the music.
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I'm calling this a beta release since the code was written in about 3 weeks, and it's a fairly simply plugin. I don't really intend to do much more with it, though, unless there's a demand for that (which I REALLY doubt). Anyway, the reason this is up is that I wanted people to have an example of some fairly straight-forward code for doing a winamp plugin in OpenGL. If that's what you're doing, feel free to ask a question or two on the forums. No guarantees that I'll get back to you anytime soon, but I wouldn't mind answering a question or three. If you're interested in trying out the actual plugin, thanks. Give it a whirl and tell me what you think through the forums.
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