by red_neckerson, sparcdr
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
sg_tequila committed revision 260 to the Smokin' Guns SVN repository, changing 4 files
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torhu committed revision 256 to the Smokin' Guns SVN repository, changing 3 files
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torhu committed revision 254 to the Smokin' Guns SVN repository, changing 2 files
The Smokin' Guns team is proud to announce the availability of the quake3-based version 1.0 game engine source code. Based on Quake3 1.27 and 1.32 code with ioQuake3 backports, changes to file handling, introduction of OpenAL sound API functionality, ...
SG 1.0
==========
* Changes to the Windows qvm batch build files for lcc
* New UI fixes compiled into qvms
* warn about duplicate files in pk3's when fs_debug=1
(by hika)
* New high-res Mac/Windows icons, png for X11 (Linux/UNIX) ...
SG 1.0
==========
* Changes to the Windows qvm batch build files for lcc
* New UI fixes compiled into qvms
* warn about duplicate files in pk3's when fs_debug=1
(by hika)
* New high-res Mac/Windows icons, png for X11 (Linux/UNIX) ...
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