Recent progress in ubiquitous computing, ambient intelligence and Internet of Things has resulted in several prototypes of smart environments. The smart spaces concept and its open source implementation - Smart-M3 - provide methods and tools for constructing such environments.
The smart room project aims at development of a set of smart services to assist in conferences, meetings, lectures, and other educational/research/business events. The project applies the advanced Smart-M3 SDK and inherits the FRUCT groundwork on SmartConference and SmartScribo systems. Smart Room uses computational, sensing, and human interface devices. Participants use available services, such as presentations, agenda, brain storms, collective decisions. Some services are common - outcome is shown to everyone in the room; some services are personal - accessed individually via mobile end-user devices.
The project is supported by grant KA179 of Karelia ENPI programme, http://kareliaenpi.eu/
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