Simulation of beasts in a pool (puddle) moving around, eating bacteria and split themselves, like Conway's Game of Life. (implemented in Qt)
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-changes in singleStep, should improve performace a little -new NotYetImplementedBox() - should speak for itself not for use in released =8) -you can now add beasts during sim. with random or with defined genes -fixed bug that prevented user from changing defaults in opt.dlg. (introduced in 1.5, I guess)
-changes in singleStep, should improve performace a little -new NotYetImplementedBox() - should speak for itself not for use in released =8) -you can now add beasts during sim. with random or with defined genes -fixed bug that prevented user from changing defaults in opt.dlg. (introduced in 1.5, I guess)
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