A curtain shooter game inspired by Team Shanghai Alice's Touhou Project (AKA Project Shrine Maiden), written in Python using Pygame. X to shoot, C to shield, Z for charge shot, and arrow keys to move. The current playable characters are Lieutenant Reed,
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* Fixed a bug that broke the pause feature * Refixed all float errors * Fixed the menu display error * Minor updates to several sprites * Fixed a bug that allowed the player (Especially Lt. Reed) to get negative stamina values, allowed them to continue firing forever * Added pickling
* Fixed a bug that broke the pause feature * Refixed all float errors * Fixed the menu display error * Minor updates to several sprites * Fixed a bug that allowed the player (Especially Lt. Reed) to get negative stamina values, allowed them to continue firing forever * Added pickling
* Raised all character's (Except Lerea's) firing delay to 2, doubled player attack * Added data and images for Lerea * Added support for player bullet spin * Lowered player attack by 10 * Changed Kappa spawn point to the left side of the field * Raised number of projectiles in Lerea's charge attack from 3 to 6 * Added get_rand_item function * Made player loading automatic * Added pause feature * Added level counter * Changed character menu to reflect order of character creation * Added difficulties * Created Mac OS X universal binary
* Raised all character's (Except Lerea's) firing delay to 2, doubled player attack * Added data and images for Lerea * Added support for player bullet spin * Lowered player attack by 10 * Changed Kappa spawn point to the left side of the field * Raised number of projectiles in Lerea's charge attack from 3 to 6 * Added get_rand_item function * Made player loading automatic * Added pause feature * Added level counter * Changed character menu to reflect order of character creation * Added difficulties * Created Mac OS X universal binary
* Removed backgrounds * Changed sprite images to replace black with dark blue/brown/purple * Edited Kitsune bullet image * Added explosion support for multiple unit types * Added support for monster bullet free-spin * Added explosion image and data for Tanuki * Added random bullet scatter support for monsters * Increased Tanuki bullet number from 9 to 12 * Increased Kitsune, Tanuki, Tengu, and Kappa bullet speed factor * Lowered player hitbox size by 4 pixels, lowered Dragonfly hitbox size by 1 extra * Fixed a testing bug that allowed the player to fire charge shots without being at full charge * Fixed all float errors * Increased framerate from 25 to 33 * Decreased all speeds by 1, decreased Ormrinn bullet speed by 1 extra * Added support for guided player bullets and charge bullets * Added data and images for Karex * Fixed a minor bug which caused monsters that were not killed in one stage to be carried over to the next
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