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Shallows

by jonhjelm, josse77, trondrh

The Shallows library is a cross platform C++ layer on top of OpenGL 2.0 and GLSlang (and optionally Nvidia CG). It is designed to ease the task of writing GPGPU applications. Much emphasis is placed on error checking and validation of the OGL pipeline.


http://shallows.sourceforge.net

3D Rendering, Scientific/Engineering

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  • Code committed

    josse77 committed revision 44 to the Shallows SVN repository, changing 30 files

    01:43PM on Sep 19 2008 by josse77

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    josse77 committed revision 43 to the Shallows SVN repository, changing 5 files

    11:53AM on Jun 05 2008 by josse77

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    josse77 committed revision 42 to the Shallows SVN repository, changing 2 files

    11:09AM on Jun 05 2008 by josse77

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    josse77 committed revision 41 to the Shallows SVN repository, changing 1 files

    01:25PM on Mar 12 2008 by josse77

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    josse77 committed revision 40 to the Shallows SVN repository, changing 1 files

    12:23PM on Mar 12 2008 by josse77

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    josse77 committed revision 39 to the Shallows SVN repository, changing 1 files

    12:20PM on Mar 12 2008 by josse77

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    josse77 committed revision 38 to the Shallows SVN repository, changing 11 files

    10:10AM on Mar 07 2008 by josse77

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    josse77 committed revision 37 to the Shallows SVN repository, changing 2 files

    08:15AM on Mar 06 2008 by josse77

  • Code committed

    josse77 committed revision 36 to the Shallows SVN repository, changing 6 files

    07:51AM on Mar 06 2008 by josse77

  • Code committed

    josse77 committed revision 35 to the Shallows SVN repository, changing 3 files

    11:52AM on Feb 28 2008 by josse77

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