Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
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I'm the only active devloper currently so things have been slow to say the least. However, I'm going to resume working on sH as soon as this semester grinds to a halt, so keep an eye on the CVS and expect many new things in the future.
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