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bluemonkmn committed revision 161 to the Scrolling Game Development Kit 2 SVN repository, changing 1 files.
2009-10-10 14:21:46 UTC by bluemonkmn
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See attached screen shot.
The tileset widget on the left looks perfect. When importing the selected tiles into the frameset, they appear stretched in the widget pane (right side of the window). This is a graphic glitch only present in the IDE.
2009-09-30 00:08:28 UTC by parasytic
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Mono crashes (the entire runtime; not just the application) which it attempts to draw a character outside of the 7-bit ASCII range.
The IDE uses the "Copyright" character, U+00A9 © in the about box. Opening the about box under Mono causes this crash.
2009-09-29 23:58:28 UTC by parasytic
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The IDE splash form uses user32.dll functions to make the background transparent. Mono does not handle these calls, and throws an exception.
The following patch is a work-around which gives up making the splash form pretty if an exception occurs:
Index: branches/SGDK2IDE2.1/SplashForm.cs
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---...
2009-09-29 23:52:58 UTC by parasytic
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DataSets are used to store game information by the IDE. Mono's implementation of System.Data.DataSet.ReadXML() throws exceptions upon attempting to decode any XML DataSet files. Occurs whether the DataSet XML was created by the Microsoft .NET runtime or the Mono runtime.
The following is a patch to work-around the problem (do not read the DataSet if the exception is thrown) ... This is not...
2009-09-29 23:50:04 UTC by parasytic
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bluemonkmn committed revision 160 to the Scrolling Game Development Kit 2 SVN repository, changing 2 files.
2009-09-27 14:56:29 UTC by bluemonkmn
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bluemonkmn committed revision 159 to the Scrolling Game Development Kit 2 SVN repository, changing 17 files.
2009-09-27 03:40:45 UTC by bluemonkmn
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bluemonkmn committed revision 158 to the Scrolling Game Development Kit 2 SVN repository, changing 4 files.
2009-09-23 11:34:54 UTC by bluemonkmn
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Scrolling Game Development Kit 2 is a .Net based IDE for developing 2D scrolling games. The IDE runs under Windows, and as of version 2.1, there is limited support for running the generated games under Linux with Mono. The IDE can generate functional games and Visual Studio (and MonoDevelop) projects without the need to write code.
In release 2.1.2, many miscellaneous updates accumulated...
2009-09-01 00:54:04 UTC by bluemonkmn
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bluemonkmn made 2 file-release changes.
2009-08-30 14:01:01 UTC by bluemonkmn