SETH is a fully integrated Shader-IDE for prototyping Vertex- and Pixelshaders for OpenGL written in the fxPascal-High Level Shader Language (with Pascal-like Syntax).
| File/Folder Name | Platform | Size | Date ↓ | Downloads | Notes/Subscribe |
|---|---|---|---|---|---|
| Newest Files | |||||
| seth_0.1.8.8_setup.exe | 4.6 MB | 2003-11-25 | 1,667 | ||
| All Files | Subscribe | ||||
| seth | 15.1 MB | 2003-11-25 | 2,403 | Subscribe Folder view | |
| seth_0.1.8.8_setup | 4.6 MB | 2003-11-25 | 1,667 | Subscribe Folder view | |
| seth_0.1.8.8_setup.exe | 4.6 MB | 2003-11-25 | 1,667 | ||
| seth_0.1.7.9_setup | 4.5 MB | 2003-11-07 | 425 | Subscribe Folder view | |
| seth_0.1.7.9_setup.exe | 4.5 MB | 2003-11-07 | 425 | ||
| seth_017_setup | 4.0 MB | 2003-11-02 | 171 | Subscribe Folder view | |
| seth_017_setup.exe | 4.0 MB | 2003-11-02 | 171 | ||
| seth-0.1_source | 247.2 KB | 2003-10-23 | 98 | Subscribe Folder view | |
| seth-0.1_source.zip | 247.2 KB | 2003-10-23 | 98 | ||
| seth-0.1 | 1.7 MB | 2003-10-23 | 42 | Subscribe Folder view | |
| seth-0.1_binary.zip | 1.7 MB | 2003-10-23 | 42 | Release Notes | |
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