A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
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This release is the first one, but it seems to be stable and could already be used in projects. The library itself is fully functional and only lacks more drivers, but already has drivers for text files, bitmap files, and sound files. Music files will be implemented as soon as SDL_mixer adds RWops to their music loading functions. What I need most is feedback on how it works and what they think about it. Bug-reports and feature requests are especially wanted, and if you can submit a patch, all the better. The most important part is feedback--I really want to know how much interest this project has.
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