by merlin262
SDL Sasteroids is a rework of the original sasteroids game to allow it to run on modern systems. In addition to providing very similar gameplay to the original sasteroids game, a few suprises and updates have been inserted to make it fun for old fans.
Fixed enemy ship not showing up
Fixed nVidia OpenGL differences
Fixed spinner to be more aggressive
More code cleanup, note that some functions still need C++-ized.
merlin262 committed patchset 84 of module SDLSasteroids to the SDL Sasteroids CVS repository, changing 6 files
merlin262 commented on the SDLSasteroids 2.00 makefile error artifact
merlin262 committed patchset 83 of module SDLSasteroids to the SDL Sasteroids CVS repository, changing 4 files
merlin262 committed patchset 82 of module SDLSasteroids to the SDL Sasteroids CVS repository, changing 4 files
merlin262 committed patchset 81 of module SDLSasteroids to the SDL Sasteroids CVS repository, changing 8 files
merlin262 committed patchset 80 of module SDLSasteroids to the SDL Sasteroids CVS repository, changing 4 files
Added alpha blending for background transitions
Fixed mouse positioning bug.
Several bugfixes and changes.
merlin262 committed patchset 79 of module SDLSasteroids to the SDL Sasteroids CVS repository, changing 3 files
merlin262 committed patchset 78 of module SDLSasteroids to the SDL Sasteroids CVS repository, changing 3 files
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