A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
- Support of combined keys
- Dynamic input-areas
- Code for simple 3D-Display and camera handling
- Code for tiled maps
- Loading and display of MD2-Files
- Simple texture management
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