Providing stretch and blit routines for SDL surfaces. These are optimized for speed including lots of assembler parts in the general routines and dynamic cpu native code generation for applications to compile specialized stretch-and-blit routines at runti
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2009-05-21 guidod <guidod@gmx.de> * moving *.c/*.h/*.pc into new src/ subdirectory * adding extern C clauses to the header files. * parallax2.c: adjust example to assert tiles_bmp with an alternative load from "../../src/parallax2.bmp" * parallax2.c: also invert order of ifndef SOFTBLIT near eventloop * src/SDL_stretch.h: insert DECLSPEC to accomodate win32-builds * thanks to Vincent Richomme for the test/build/patch of SDL_stretch for win32/wince ARMV4 platform
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