1.2 Developer Notes
Java Runtime Environment: Version 6 Update 2 (1.6.0_2)
Operating System: Windows, Mac or Linux (32 or 64 bit)
Graphics Card: 64MB VRAM*
CPU: 1.4 GHz Single Core
*DirectX or OpenGL drivers required for hardware rendering, software rendering is significantly slower
Open the executable folder
Download the file "ScndGen.jar".
Run the game.
1.3 Developer Notes:==============================
THE SCND GENESIS was developed in netbeans and I'ld like to keep it that way. If your IDE has an export option feel to use it but please try to stick to Netbeans.
The project requires two external libraries.
-jl1.0.jar: Plays an MP3 file using the JLayer MP3 library (http://www.javazoom.net/javalayer/javalayer.html).
-mysql-connector-java-5.1.13-bin.jar: Which shall be used to upload player stats and leaderboards to an SQL Server once we find good hosting
1.3.1 - I don't have access to the internet at home, nor do I have a laptop :(, so I won't be able to utilise subversion servers.
1.3.2 - Our version control is simple, YY.MM_DD e.g 11.01._05 if you build on 5th January 2011.
1.3.3 - When you build a new project compress the source (.zip) folder ONLY "./scnd_genesis/scnd_genesis" as the art assets shall rarely change, and re-uploading/downloading them shall be a waste of time and bandwidth.
1.3.4 - Be sure to upload a Changelog as well, preferribly with a brief description of updates, the name of the java file(s) modified and the line number(s) where changes or insertions were made.
1.3.5 - Upload the sources as "scnd_genesis_YY.MM_DD.zip", that way we'll be able to know the current version. DON'T delete old source zips, just upload the new ones.
1.3.6 - Build using the command "package-for-store" in Netbeans, this makes all lib jars get bundled into one jar, this command is available in the build.xml file uploaded in sources