The project will be a remake of the classic 2D space adventure game The Ur-Quan Masters. It will have more realistic physics using Physics 2D. It will have better graphics using OpenGL via SDL.NET.
Be the first to post a text review of The Ur-Quan ReMasters. Rate and review a project by clicking thumbs up or thumbs down in the right column.
I have great plans to change the code but not the time so I decided to make this release to allow people to have the most recent changes before I start breaking things. Ive made a few changes but dont remember what they were but here are a few I do remember: I added zooming logic to make smooth camera position and zoom changes to make the game easier on the eyes. I added two bars on the bottom of the screen which show the number of ships left for each player. I also removed the loading of the Ships from file. I also merged the Weapon and Controlable classes.
See the Release Notes.
See the Release Notes.
Its just the binary for the super melee for now. Remember to give it time starting up the first time since doing a lot of calculations. Check the forum for more Information. http://sc2-remake.sourceforge.net/forum/
Fixed a lot of bugs. Changed it so after the fist time it loads it will load very fast. Added an AI that can run every ship. Added options to save and load fleets in the battle setup. Added descriptions for the ships in the battle setup. Added option to have AI wingman in the battle setup.
Since a lot has changed I decided to make a binary release that shows you a few changes. Mostly bug fixes.
Be the first person to add a text review.
Copyright © 2009 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?