RubikSim is a 3D Rubik Cube Simulation, featuring mouse controlled cube rotation and manipulation using a virtual trackball model. RubikSim is written in C++ presently using MFC and OpenGL. A wxWindows port is planned.
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*Color hidden faces black (these are visible during section rotation.) *Change default rotation delay to 0 *Change default rotation detail to 30 *Update about box to mention GPL license.
*Color hidden faces black (these are visible during section rotation.) *Change default rotation delay to 0 *Change default rotation detail to 30 *Update about box to mention GPL license.
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