rt-aa

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Description

Raytracer written in C++ with antialiasing and procedural textures under terms of LGPL. You can enable specular reflection in primary ray, choose between orthographic and perspective projection, switch between a couple of methods of antialiasing.

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Additional Project Details

Intended Audience

Developers, Science/Research

User Interface

GLUT

Programming Language

C++

Registered

2008-12-12
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