Perl module allowing ease of development for roguelike games. Concept is to have cross-platform console handling, line of sight, path-finding, and other basic roquelike needs. For discussion groups, and bug tracking please see the Roguelike-Utils distrib
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standardize on these map accessors: setmap(x, y, sym[, color]) - simpler getmapsym() getmapcolor() Mob->area() ... also sets world current area
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