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RetroCode itself is entirely written in C++ and C just like the libraries it uses for many of the supported formats. Namely MP3 is supported in encoding by lame and decoding by MAD.
The AMR NB / WB codec are entirely based on 3GPP specifications and C reference code TS 26.201 TS 26.204 (3GPP AMR Floating-point Speech Codec V5.1.0).
Android is a system that is (to my knowledge) entirely...
2009-08-04 00:35:02 UTC by lobotomat
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Hi there,
I'd love to be able to convert from AMR to MP3 on the android platform. Any idea if retrocode could do the trick?
http://linklens.blogspot.com/2009/07/android-audio-formats.html
Many thanks in advance
CHEERS> SAM.
2009-07-29 03:59:12 UTC by samjoseph
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After some more investigation and looking really closely at the MFM files you provided (thanks a bunch again!) I can, without a doubt say that RetroCode currently does not support those.
Its a bit of a mystery for me how the MFM-format has been changed / upgraded / diversified. If I remember correctly when originally developing the MFM codec for RetroCode, I had a bunch of sample files and a...
2009-04-15 02:22:14 UTC by lobotomat
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you're right i just copied the folder without installing. the confusion was because this way worked out on one machine (which apparently has these libs) but not on another which is 64 bits. now it is all clear
thanks for quick response.
2009-04-14 20:33:15 UTC by vova007
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Did you install RetroCode using the downloadable installer package on that specific machine? The installer actually makes sure that you have all needed DLLs installed. If for example the Microsoft Runtiume isnt installed, the installer does so. I am not 100% sure if I screwed up but running RetroCode on a 64bit Windows system is certainly supported and working fine (on my end).
In any case -...
2009-04-14 19:12:03 UTC by lobotomat
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looks like it is because we are missing msvcr90.dll on our windows version.
2009-04-14 18:03:48 UTC by vova007
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When i try to run it in command line it says
"The system cannot execute the specified program."
Is there a way to force to run in 32 bit mode some command line switch or something similar?
Thanks.
2009-04-14 16:03:35 UTC by vova007
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Interesting - could you please mail all files involved:
- source wave
- RetroCode rendered mfm
- other tool's redered mfm
Please mail everything to:
me at mmsguru.de
One more thing, please try RetroFID on the MFM results - is it identifying both of them correctly?
ty!
2009-04-02 17:29:45 UTC by lobotomat
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Hi,
I have been trying to get an MFM file encoded. RetroCode appears to be happy with the input [mono 8KHz WAV] and produces a file of roughly the right size. In my example a 48KB. I have attempted to play the output on a PC emulator, however, it doesn't like the result. Using said player to convert the same WAV input produces a file marginally smaller, at 47KB.
I was wondering if I was...
2009-04-02 16:48:05 UTC by glennst4r
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Till,
Thanks for getting back to me, sorry for my delayed response. I have rebuilt everything on a 32 bit machine and things look very much better.
2009-04-02 16:18:37 UTC by glennst4r