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Resource Management Game

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Programming Languages: PHP

License: GNU General Public License (GPL)

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browse code, statistics, last commit on 2005-07-05 cvs -d:pserver:anonymous@resmgmtgame.cvs.sourceforge.net:/cvsroot/resmgmtgame login

cvs -z3 -d:pserver:anonymous@resmgmtgame.cvs.sourceforge.net:/cvsroot/resmgmtgame co -P modulename

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  • Comment: Castle Colony Butcher Problem

    I believe this is fixed, I will upload a new version this morning. The new version had to be updated to use the XSL support in PHP5.

    2006-12-08 17:47:10 UTC by robertbogdon

  • Comment: Castle Colony Butcher Problem

    Ya... I found it a while ago and played around with it. Then I started doing something else, and more recently I looked it up again. At the moment all I'm really doing is playing with it and occasionally making a new theme to play around with. Even so, while I was using the castle one I saw noticed that. One last thing. If you want, I can probably help with the project some... If you...

    2006-12-07 23:06:04 UTC by roomon1

  • People Interested in joining the project?

    I'm not part of the project but I'm thinking I might like to be... If anyone working on the project sees this, can you respond as to what you'd be looking for in terms of help with the project and whether or not you think that any help is even needed? Thanks.

    2006-12-07 22:59:04 UTC by roomon1

  • Comment: Castle Colony Butcher Problem

    I'll see if I can grab a copy of this and take a look at it. I'm a little surprised anyone is running it.

    2006-12-07 22:58:12 UTC by robertbogdon

  • Castle Colony Butcher Problem

    I'm not positive as I haven't had a chance to go trhough all the code and figure stuff out yet, but I have seen a problem that should be pretty easy to fix... Basically in the Castle Colony example, the Butchers will not run... This is because (when they run) there isn't enough meat to run... The farms (that generate meat) run after the butchers, and there isn't any way to store meat... If...

    2006-12-07 22:50:52 UTC by roomon1

  • Comment: Multiple Saved Games

    Logged In: YES user_id=136451 This is implemented in rev. 70 which will be part of v0.11.

    2005-07-17 15:22:21 UTC by robertbogdon

  • Comment: Resource graphs break

    Logged In: YES user_id=136451 The turns value from the server wasn't being used, this caused the graph to break at 50 turns. Also the graph was trying to graph one turn in the future, this was corrected.

    2005-07-15 23:23:34 UTC by robertbogdon

  • Resource graphs break

    I think this is related to the "show the last 50 days" code, and the move from the main code to the client side.

    2005-07-15 06:50:56 UTC by robertbogdon

  • Comment: Split game.php into client and server.

    Logged In: YES user_id=136451 This has been implemented in version 0.10.

    2005-07-14 16:31:20 UTC by robertbogdon

  • Comment: Multiple LunarColony Bugs

    Logged In: YES user_id=136451 Closing this, I think the last of these issues is taken care of now.

    2005-07-13 19:03:44 UTC by robertbogdon

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