by el_tuco, janip, mikkopa, openlife, tommihollstrom
One of the core components of the realXtend framework is the server, which is based on the open source OpenSim server software.
mikkopa added a screenshot of realXtend Beneath The Waves
mikkopa committed revision 607 to the realXtend server SVN repository, changing 1 files
mikkopa committed revision 606 to the realXtend server SVN repository, changing 1 files
realxtend Server changelog ============================ 0.5 ============================ - Moved to new architecture. All realXtend features are now in ModreX modules - Updated OpenSim to version 0.6.5.1 - realXtend and SL clients can log in to world at ...
realxtend Server changelog ============================ 0.5 ============================ - Moved to new architecture. All realXtend features are now in ModreX modules - Updated OpenSim to version 0.6.5.1 - realXtend and SL clients can log in to world at ...
- Material support: Ogre material scripts can be uploaded and used on meshes, primitives and particle systems - Support for new primitive extended parameters Display/Material/Misc/Data - Bots, controllable from script - New way of transmitting object ...
- Postprocessing effects controlled from serverside script (*) - Serverside control of fog parameters (*) - Render-to-texture viewports controlled from serverside scripts (*) - Ironpython updated to 1.1.2 - Grid-mode functionality improvements - Teleport ...
X10 Manager, which was released on February 2008
- Merged Opensim code (revision 4238), physics code uses Opensim revision 5082 - Ban list and functions in World Server (see: banlist.txt) - Support for new avatar system (*) - IK animation support (*) - Adjustable walk speed for avatars (*) - Skype ...
- Merged Opensim code (revision 4238), physics code uses Opensim revision 5082 - Ban list and functions in World Server (see: banlist.txt) - Support for new avatar system (*) - IK animation support (*) - Adjustable walk speed for avatars (*) - Skype ...
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