Our goal with this project is to create a fully featured raytracer with the added ( and main ) feature of handling implicit surfaces. Photon Mapping / Caustic Rendering will also be included, as well as a Qt/OpenGL based GUI.
Project Admins:
kacjp, temadsen, thealgol
Operating System:
OS Independent (Written in an interpreted language)
License:
GNU General Public License (GPL)
Category:
3D Modeling, 3D Rendering
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