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Totals: 3 Items   1.7 MB 9
QuadtreeSimulator_v1.93.Src.zip 2014-07-20 890.1 kB 66 weekly downloads
QuadtreeSimulatorSetup.exe 2014-07-12 781.7 kB 22 weekly downloads
readme.txt 2014-02-19 1.8 kB 11 weekly downloads
Build instructions: ---------------------- The project should compile and link in Visual Studio 2005 or later. To get started open the QuadtreeSimulator.vcproj or the corresponding solution file. Change log: ------------- v1.9 - 2014-02-19 + Added relevant tree search statistics. + Quadtree creation can be parametrized by percentage of total number of triangles per region. v1.8 - 2014-01-26 + Current search- and camera positions are saved when closing the program. v1.7 - 2014-01-02 + Added partial UTF 16 unicode support. For example file names containing russian characters can be read. Freeglut itself does not support unicode. + Last opened file and current quadtree settings are saved for later reuse. + Glut window positions and dimensions are saved as well. + Info dialog now follows glut window movement. ! A modified freeglut.dll is delivered. v1.6 - 2013-11-17 + Added shortcut Shift+A for reset view function. ! Updated to freeglut v2.8.1 with improved mouse wheel operation. v1.5 - 2013-11-10 ! Fine-tuned keyboard and mouse navigation for smoother operation. v1.4 - 2013-10-27 + Added reset button for view. ! Fixed minor display error when triangles of a region are highlighted. v1.3 - 2013-01-03 ! Optimized property value input via keyboard. ! Fixed special case in which the quadtree algorithm didn't work. (Happened as soon as a quadtree region was completely inside a triangle.) v1.2 - 2012-07-11 ! Fixed ctrl+tab between windows, resizing of OpenGL window and made error messages modal. v1.1 - 2012-04-29 + Added intersection tests for remaining bounding box axes. This increases the accuracy when adding triangles to the correct region.
Source: readme.txt, updated 2014-02-19