Another clone of the known game pong. It uses SDL and is tested on Linux and Windows, but other OSes should work, too.It has some nice graphics.Network support will be included soon.It is very flexible. You can configure images, sizes, speed and sh
added menu to view options
added menu to view options
After a long time a new release is out now. What has changed? Everything and nothing. This release is a complete object orientated rewrite and I added some sounds. The menu is gone :-( Because the configuration is stored in many different files in a ...
complete object orientated rewrite, now it should be easier to maintain the code and to add features - new collision detection - more fps - angles are not corrected to max_angle immediatly but gradually - some new options - added a start screen and a ...
complete object orientated rewrite, now it should be easier to maintain the code and to add features - new collision detection - more fps - angles are not corrected to max_angle immediatly but gradually - some new options - added a start screen and a ...
- new theme - make time and score limits work - number of players and balls can be changed now - fix some internal event handling in the menu - fix color depth for background surface - handle keyboard events as often as ai opponent (thanks to Michael ...
It's been a long time since the last release, but things are going on. You can can set a time or score limit and change number of players and balls now. With the new theme the menu appears even nicer. Another change that makes it funnier to play QPong: ...
- new theme - make time and score limits work - number of players and balls can be changed now - fix some internal event handling in the menu - fix color depth for background surface - handle keyboard events as often as ai opponent (thanks to Michael ...
- add new theme - some other changes
- add new theme - some other changes
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