qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance.
Real 8-bit software graphics
Plays most modern epic Quake maps that require enhanced engine limits and extensions.
Colored static and dynamic lights.
Scorch marks (stainmaps), fog, transparent water and particles, and skyboxes.
Unique indexed colored lighting that doesn’t slow down the engine.
Plays nice with weird laptop screen resolutions and Windows XP/ Vista/ 7.
Record demos directly to xvid, mp4, divx, or other avi-compatible formats.
Start and stop demo recording any time during a game.
Start and stop video recording any time during a game or demo.
Fisheye mode! [Optimize me!]
Mothballed project: QBismFusion = enhanced QFus
- Software rendering
- 8-bit color
- 3D first-person
- Third-person camera mode
- Game engine with compiled scripting
- GPL Quake source code
- Single player and multiplayer
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