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QASE

by fyarldean

QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.


http://qase.sourceforge.net

Education, First Person Shooters, Genetic Algorithms, Intelligent Agents, Simulation, Simulations

Project Feed

  • qase 2.5.9 file released: qase_src_2_5_9.zip

    BUGFIX: fixed a bug, introduced in the previous version, which
    could sometimes cause a NullPointerException to be thrown,
    particularly when using the DM2Parser class. Also fixed a minor
    bug which could cause a single Player entity to be misidentified,
    if ...

    09:33AM on Aug 24 2008

  • qase 2.5.9 file released: qase_api_2_5_9.zip

    BUGFIX: fixed a bug, introduced in the previous version, which
    could sometimes cause a NullPointerException to be thrown,
    particularly when using the DM2Parser class. Also fixed a minor
    bug which could cause a single Player entity to be misidentified,
    if ...

    09:33AM on Aug 24 2008

  • qase 2.5.9 file released: javadoc_2_5_9.zip

    BUGFIX: fixed a bug, introduced in the previous version, which
    could sometimes cause a NullPointerException to be thrown,
    particularly when using the DM2Parser class. Also fixed a minor
    bug which could cause a single Player entity to be misidentified,
    if ...

    09:32AM on Aug 24 2008

  • qase 2.5.2 file released: qase_src_2_5_2.zip

    BUGFIX: fixed a bug which could prevent the BSPParser
    embedded within BasicBot from correctly switching to
    the new BSP map file when the game server changes map.
    Also updated certain methods to correctly check whether
    the current map file has been loaded ...

    03:27PM on Apr 07 2008

  • qase 2.5.2 file released: qase_api_2_5_2.zip

    BUGFIX: fixed a bug which could prevent the BSPParser
    embedded within BasicBot from correctly switching to
    the new BSP map file when the game server changes map.
    Also updated certain methods to correctly check whether
    the current map file has been loaded ...

    03:27PM on Apr 07 2008

  • qase 2.5.2 file released: javadoc_2_5_2.zip

    BUGFIX: fixed a bug which could prevent the BSPParser
    embedded within BasicBot from correctly switching to
    the new BSP map file when the game server changes map.
    Also updated certain methods to correctly check whether
    the current map file has been loaded ...

    02:19PM on Apr 07 2008

  • qase 2.4.8 file released: qase_src_2_4_8.zip

    FEATURE: new convenience methods have been added to the
    BasicBot class:
    
      * getPlayerInfo will return the User object associated
        with the current bot, which contains information
        relating to the agent's in-game name, skin, FoV, etc.
    
      * ...

    02:41PM on Mar 30 2008

  • qase 2.4.8 file released: qase_api_2_4_8.zip

    FEATURE: new convenience methods have been added to the
    BasicBot class:
    
      * getPlayerInfo will return the User object associated
        with the current bot, which contains information
        relating to the agent's in-game name, skin, FoV, etc.
    
      * ...

    02:41PM on Mar 30 2008

  • qase 2.4.8 file released: javadoc_2_4_8.zip

    FEATURE: new convenience methods have been added to the
    BasicBot class:
    
      * getPlayerInfo will return the User object associated
        with the current bot, which contains information
        relating to the agent's in-game name, skin, FoV, etc.
    
      * ...

    02:41PM on Mar 30 2008

  • qase 2.4.2 file released: qase_src_2_4_2.zip

    BUGFIX: fixed a bug which caused the model for the Railgun while
    lying on the ground to be confused with that of the Hyperblaster.
    Thanks to Johan Hagelbck for spotting it!
    
    FEATURE: added new passthrough methods to the BasicBot ...

    07:36PM on Nov 30 2007