by eric_burgess
Pyro aims to be the first major Roguelike game written in Python. Project goals are clear code, easy modification and extension, and of course, a game that's worth playing. This is an early alpha and not yet winnable.
akooser created the programming forum thread
eric_burgess commented on the Items obscure staircases artifact
eric_burgess commented on the Projectiles go through walls artifact
eric_burgess committed revision 23 to the Pyro - PYthon ROguelike SVN repository, changing 8 files
eric_burgess created the Projectiles go through walls artifact
eric_burgess created the (maybe) One item per square limit artifact
eric_burgess created the Equip delay artifact
eric_burgess created the Character dump artifact
eric_burgess created the Look command artifact
eric_burgess committed revision 22 to the Pyro - PYthon ROguelike SVN repository, changing 4 files
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