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PyOpenGL

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Programming Languages: Python

License: BSD License

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  • PyOpenGL

    mcfletch made 2 file-release changes.

    2009-11-11 17:47:01 UTC by mcfletch

  • PyOpenGL

    mcfletch made 2 file-release changes.

    2009-11-11 17:46:01 UTC by mcfletch

  • PyOpenGL

    mcfletch made 2 file-release changes.

    2009-11-11 17:43:08 UTC by mcfletch

  • Comment: Unknown specifier GL_MAX_TEXTURE_IMAGE_UNITS

    Some automated tests might be helpful too =) Is there some ugly workaround for this? I am not sure that people running my software will have the desire/ability to upgrade to 3.0.1?.

    2009-11-11 04:12:11 UTC by https://www.google.com/accounts

  • Comment: Unknown specifier GL_MAX_TEXTURE_IMAGE_UNITS

    Wow, there were a *lot* of bugs hiding behind that one. Any non-extension glGet constant over about GL 1.1 was going to raise an error. I've updated the code to have all GL 2.1 constants, but there's going to be 3.0, 3.1 and 3.2 constants missing. Need to get a better mechanism for determining what can be used with glGet to make this automatic. 3.0.1 should have the fix for the particular...

    2009-11-10 16:48:54 UTC by mcfletch

  • Unknown specifier GL_MAX_TEXTURE_IMAGE_UNITS

    Running: print 'Max texture image units ', glGetInteger(GL_MAX_TEXTURE_IMAGE_UNITS) Produces the following error: File "/usr/lib/python2.6/site-packages/OpenGL/wrapper.py", line 1282, in __call__ return self._finalCall( *args, **named ) File "/usr/lib/python2.6/site-packages/OpenGL/wrapper.py", line 552, in wrapperCall cArgs = tuple(calculate_cArgs( pyArgs )) File...

    2009-11-10 09:04:52 UTC by https://www.google.com/accounts

  • Comment: Bug in glGetShaderiv on Windows

    Thanks for the bug report. Should be fixed in trunk and released with the 3.0.1b1 release.

    2009-11-08 04:22:37 UTC by mcfletch

  • Comment: glGetActiveUniform broken.

    Thank you. Patch is integrated into trunk and will be released with the first beta. I've applied similar code to the ARB version of the operation.

    2009-11-07 07:01:35 UTC by mcfletch

  • glGetActiveUniform broken.

    glGetActiveUniform wrapper in GL/VERSION/GL_2_0.py uses size variable to derive name length, which is incorrent. That variable contains size of the uniform itself, not the name length. Name length is returned separately in length parameter, which is not used in the wrapper. It also calls glGetShaderiv with GL_OBJECT_ACTIVE_UNIFORMS and GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH, which results in...

    2009-10-20 15:11:49 UTC by kent_turbo

  • importing GL fails in 64bit Windows7

    On a Windows 7 64 bit machine using: - eclipse - pydev - PyQt4 - Python 3.1 with only(in __init__.py): "from OpenGL import GL" the following error message is displayed on console: " Traceback (most recent call last): File "C:\Users\MyUserName\workspace\MyTest\src\root\__init__.py", line 1, in from OpenGL import GL File...

    2009-10-07 02:27:51 UTC by nobody

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