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Portable Shogi Notation Library

by genedavis

A free Java based reference library for reading and saving Portable Shogi Notation (psn) files. Also, a document explaining the creation of *.psn files and their relation to '*.kif' files.


http://www.japanesechess.net/psn/

Board Games

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  • PSN Library Javadoc Posted

    The javadoc for the Portable Shogi Notation Library has been posted. Here's the link. http://www.japanesechess.net/psn/psn_lib_doc/

    04:09AM on Aug 24 2008 by genedavis

  • First Draft of Reference PSN Library Complete

    The first version of the reference API and PSN reader is finished. All correct Portable Shogi Notation files should now be parsable by the reader. The next step is to create an installer for the PSN reader and instructions for finding and reporting bugs ...

    03:48AM on Aug 15 2008 by genedavis

  • Testing Reference Library

    Doing testing and debugging of the library. Already made big fixes to how handicap games are parsed. Also fixed how verbose notation is parsed. May still be some problems with certain types of capture.

    10:36PM on Jul 26 2008 by genedavis

  • Shogi Notation Parsing Now

    Notation parsing is complete. All none ambiguous notation will now parse with the code in SVN. Tracking down bugs currently in parsing, then moving on to saves of single record PSN files.

    03:24AM on Jul 20 2008 by genedavis

  • Preview Images Finished

    The preview images for the shogi board preview are done. Also, handicap boards as byte arrays has been completed. The generation of board display images based off byte array boards is in the works.

    03:10AM on Jul 13 2008 by genedavis

  • Initial Code in SVN

    Initial dump of PSN Library is in SVN. More to come soon. Also, there is a screen shot of the demo app. The purpose of the demo app is mostly to give a good idea and starting place for people wishing to develop against the library. The demo app also ...

    09:38PM on Jul 07 2008 by genedavis

  • First Draft in the Works

    We're starting out with a library to test the PSNs that already exist and the KIF files that exist. Once that is working, we can with some confidence produce a White Paper inclusively describing the current PSN format in detail, and how to convert to and ...

    11:15AM on Jul 01 2008 by genedavis

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