As of 2005-06-17 00:00, this project is no longer under active development.
by djk
psDooM is a process monitor and manager for *nix systems. It could be considered a graphical interface to the 'ps', 'renice', and 'kill' commands. psDooM is based on XDoom, which is based on id Software's 'Doom'.
Release 2000.05.03.b - Changes since 2000.05.03.a
-Changed shell scripts in 'contrib' dir to shorten command length when
displayed with 'ps'.
-Use ~/.psdoom rather than ~/.xdoom for savegames, config files, etc.
Users need to copy current ...
Release 2000.05.03.a - Changes since 2000.05.03
-Support for Solaris' version of 'ps'.
-Added command line flag that allows pid monsters to be damaged by
things other than the player. This is the original behavior of the
program. ...
Release 2000.05.03 - Changes since 2000.02.21
-Moved project to SourceForge. (http://psdoom.sourceforge.net/)
-Changed distribution format and file name:
psdoom-YYYY.MM.DD-patch.tar.gz == patch to apply to latest XDoom.
...
Release 2000.05.03 - Changes since 2000.02.21
-Moved project to SourceForge. (http://psdoom.sourceforge.net/)
-Changed distribution format and file name:
psdoom-YYYY.MM.DD-patch.tar.gz == patch to apply to latest XDoom.
...
Release 2000.05.03 - Changes since 2000.02.21
-Moved project to SourceForge. (http://psdoom.sourceforge.net/)
-Changed distribution format and file name:
psdoom-YYYY.MM.DD-patch.tar.gz == patch to apply to latest XDoom.
...
Nothing has changed from prior releases of the levels, aside from an added README. I just needed a starting point for the psdoom-data module version, so I used the same as the first SourceForge psDooM release.
Copyright © 2009 SourceForge, Inc. All rights reserved. Terms of Use