Real-time In-Memory Proximity Database.

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Description

The Proximus Database is a fast in-memory Proximity Database, intended as a database engine
for MMORPG. Objects in the Database can be keyed by cartesian coordinate, for example
Q = { x, y, z, radius }; Result sets can be filtered by dynamic modules, ie

Real-time In-Memory Proximity Database. Web Site

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Additional Project Details

Languages

English

Intended Audience

Developers

User Interface

Non-interactive (Daemon)

Programming Language

C, C++, Java

Registered

2001-10-23
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