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The development of an open source Prince Of Persia Level editor for PC, a new game engine and complementary tools.


http://www.princed.org





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  • Tracker comment added

    ecalot commented on the Door Chopper doesn't appear in game. artifact

    posted by ecalot 650 days ago

  • File released: /PR - Graphic_Sound Editor/PR 1.2/pr1.2.win.bin.zip

    posted 1251 days ago

  • PR - Graphic/Sound Editor PR 1.2 file released: pr1.2.win.bin.zip

    Princed Resources v1.2 (c) Copyright 2003-2006, Princed Development Team http://www.princed.org This program is open source under the GNU General Public License terms 1) Change Log Legend: + Format discovery first implementation Previous versions didn't support this features Format bug fixes - Code improvement Things that were supported before, but they have been improved Code bug fixes x Not coded, but scheduled Versions: * PG (unreleased) + Added support to export .bmp files + Added bitmap decompression + Added static palette extraction * PS (unreleased) + Added support to .mid files + Added support to indexed DAT files * PR v0.1 alpha (2003-06-09) - Merged PS and PG into one extractor + Added dynamic palette extraction - Added resource.txt parser. + Added support to .wav files. + Added support to export JASC palette for .pal files. + Coded type header verification - Solved several bugs * PR v0.2 alpha (2003-06-17) + Added classifying DAT type feature + Added support to import .bmp files - Implemented CGI output support for UNIX versions - Source files were abstracted * PR v0.3 beta (2003-06-25) - Added modifiers -x[rnu] -c[r] - Added pr.dll compiling + Bitmaps aren't upside down anymore + Images bigger than 256 pixels length or width now are recognized + Improved decompression algorithm in bigger images - Optimized bitmap handling - Solved bugs in bitmap format + Solved segmentation fault in title.dat * PR v0.4 beta (2003-06-27) - Fixed a memory bug since v0.3 + POP2 DAT files detected (file type 11) * PR v0.5 beta (2003-07-03) - Abstracted format handling - Optimized bmp saving algorithm + Solved and optimized decompression for big images + Some POP2 graphics are extracted (palettes aren't supported yet) * PR v0.6 alpha (2003-10-08) - Coded full import/export bmp (in separate files not included in this distribution) + Completed and tested bmp reading algorithm - Optimized PG algorithms and reserved memory sizes * PR v0.6 beta (2003-10-17) + Added full import bmp support + Solved palette import bug * PR v0.7 (2003-10-23) - Added Makefile - Moved PG module to compress.c and bmp.c - Moved midi support to mid.c + Solved corrupted images on compression bug - Source ported to several compilers and platforms * PR v0.8 beta (2003-11-04) - Abstracted disk functions into one module + Added PC Speaker sound classification + Added compression algorithms B0 and B2. Before that it was only working B1 - Coded a base directory creator for files - Coded a parser and the resources tree in xmlparse. - Coded inheritance of owner's attributes to tag child - Coded linking from an id to a palette - Coded the compression algorithm selector to optimize the bitmap compiled DAT files - Coded unknown extracted files saved in unknown.xml * PR v0.9 Release 1 (unstable) (2003-12-22) - Abstracted output - Added pr.so dynamic library for UNIX versions - Coded detector of DAT file in relative path - Coded full extractor that looks into directories - Coded new UNIX-style command line parsing and options - Defined and supported .plv format for RoomShaker & Princed - Dropped old code (txt parser and directory parsing functions) - Improved B1/B2 compressor (4% gained in big files, 1% in small files) - Tested and more stable * PR v0.9 Release 2 (stable) (2004-02-21) - Added and improved PLV support - Empty files automatically removed - Fixed minor bugs - Fixed wav quality bug - Force and backup options are working - Improved resources.xml. Now it works in digisnd1.dat, digisnd2.dat, digisnd3.dat, fat.dat, guard.dat, guard1.dat, guard2.dat, ibm_snd1.dat, ibm_snd2.dat, kid.dat, levels.dat, midisnd1.dat, midisnd2.dat, prince.dat, pv.dat, shadow.dat, skel.dat, title.dat, vdungeon.dat, vizier.dat and vpalace.dat - Fixed LCC Makefile - Ported to BSD and SunOs + Added monochrome format support for image types 00,01,02,03 and 04; only stable in title.dat texts + Fixed palette bug * PR v1.0 beta (2004-03-22) - Added attribute "path" as an alias of "external" in XML + Added full monochrome resource support - DAT file list recycle bug fix - PLV checksum not ignored anymore - Added XML handling primitives in DLL - Added the itemtype attribute "autodetect" - Removed support of numeric "itemtype" attributes - Renamed XML module to xmlparse - Better resource naming when unknown extraction is performed - Changed tag name "itemtypes" to "resources" - Directory ended in "/" bug - Fixed backup bug. Implemented a file pointer dynamic table using the LIFO philosophy for safe open files in the disk handling library - Fixed bug in compressed image size (2 bytes bigger than the normal) - Fixed memory releasing - Improved and abstracted transposition in monochromatic images - Unknown option bug fixed - Code in strict ANSI C (test with GCC pedantic) - Code made a bit easy to read, abstracted DAT handling library - Coded partial importing and exporting feature - Lower memory allocation (getmemory & image compress size bugs fixed) - Optimizations - Other versions of POP 1 tested * PR v1.0 (2005-03-26) - Added a python module add-on - Added the -z option to set the compression level - Changed console program interface (-c for classify and -m for import) - Checksum verification in PLV files + Coded the compression algorithms LZG to optimize compiled bitmap DAT files (B3 and B4) - Fixed palette saving in OS X - Fixed some memory leaks in XML parser - Optimization - PLV checksum corruption is now a warning - Renamed the classify interface to prClassifyDat - Restructured repository. Renamed action files to import.c, export.c and classify.c. Forked compress.c to a file for each algorithm. - Solved bug in palette buffer initialization for auto-detected images - Stable version for win32 and UNIX based systems - Using new macros to use an endian-independent layer. * PR v1.1 (2005-06-15) - Added POP2 palette support - Centralize all the return values in defines - Coded file type detection to detect DAT subtypes, SAV, HOF and EXE subtypes. - Fixed memory leaks in XML parser in the error exceptions - Improved resources.xml. Now it works in bird.dat + Improved speaker file automatic detection + Rewritten DAT indexing layer to support POP2 - Rewritten resource handling using dynamic structures - Support of partial list folder selection wildcards (e.g. vdungeon.dat@vdungeon/chopper/*.bmp) '*' and '?' using '&' as escape * PR v1.2 (scheduled 2006-03-22) - Added 8 bits palette support - Added defines for positive return values in XML + Added experimental POP2 RLEC decompression algorithm - Added --format option for unknown filename generation format + Added resource physical order and support of non-unique resource IDs - Added parsing feature @400:shape#!second - Added POP2 flag to XML file - Added POP2 importing - Added --xml-optimize=file.xml option to optimize XML files - Automatic increasing unknown.xml version - Coded XML attributes common factors and smart grouping - Finished abstracting resources.c and forked to unknown.c and tree.c - Fixed order bug in repeated indexes - Fixed the language support - Fixed uppercase typedef of types - Index long names are supported in XML and replaced to their four-letter equivalencies + Inverted POP2 index names - Raw importation now works for pop2 - Restructured the repository and source to support an object layer - When extracting, generated unknown.xml's are now all merged into one * PR v1.3 (scheduled 2006-04-22) X Add a fatal error check when importing from a different palette size and a warning when importing from an incorrect palette. x Added full POP2 RLEC decompression algorithm x Add the pop2 4-bits palette object x Check for memory leak x Clean the source x Common factor in LGZ compression (a .h) for win size, etc. x Common palette calculation x Create a new isDirSep in disk.h and handle all the / and \ as the same char x Don't create empry unknown.xml x Fix ./pr -ie it -f bug x Fix repeated resource name in CPALACE.DAT bug x Fork compress to code images as a new object in a separated file x Move tResource* from reslist to types.h x Rename "uncompress" to "decomporess" x Replaced .bmp by .png files. x Transform flags from the hex form to the [a-y]* form (a is 1, b is 2, c is 4...) * PR v1.4 (future plans) x Added full POP2 RLEC compression algorithm x Code a palette adapting feature x Finish python interface x Fix buffer overflows (in entered filename sizes) * PR v1.5 (future plans) x Tested and make very stable x Source cleaned * PR v2.0 beta x Add full POP2 support * PR v2.0 x Optimized & stable version for win32 and UNIX based systems x Set, if applicable, POP2 in the parent folder of the unknown.xml file

    posted 1251 days ago

  • File released: /PR - Graphic_Sound Editor/PR 1.2/pr1.2.src.tar.bz2

    posted 1251 days ago

  • PR - Graphic/Sound Editor PR 1.2 file released: pr1.2.src.tar.bz2

    Princed Resources v1.2 (c) Copyright 2003-2006, Princed Development Team http://www.princed.org This program is open source under the GNU General Public License terms 1) Change Log Legend: + Format discovery first implementation Previous versions didn't support this features Format bug fixes - Code improvement Things that were supported before, but they have been improved Code bug fixes x Not coded, but scheduled Versions: * PG (unreleased) + Added support to export .bmp files + Added bitmap decompression + Added static palette extraction * PS (unreleased) + Added support to .mid files + Added support to indexed DAT files * PR v0.1 alpha (2003-06-09) - Merged PS and PG into one extractor + Added dynamic palette extraction - Added resource.txt parser. + Added support to .wav files. + Added support to export JASC palette for .pal files. + Coded type header verification - Solved several bugs * PR v0.2 alpha (2003-06-17) + Added classifying DAT type feature + Added support to import .bmp files - Implemented CGI output support for UNIX versions - Source files were abstracted * PR v0.3 beta (2003-06-25) - Added modifiers -x[rnu] -c[r] - Added pr.dll compiling + Bitmaps aren't upside down anymore + Images bigger than 256 pixels length or width now are recognized + Improved decompression algorithm in bigger images - Optimized bitmap handling - Solved bugs in bitmap format + Solved segmentation fault in title.dat * PR v0.4 beta (2003-06-27) - Fixed a memory bug since v0.3 + POP2 DAT files detected (file type 11) * PR v0.5 beta (2003-07-03) - Abstracted format handling - Optimized bmp saving algorithm + Solved and optimized decompression for big images + Some POP2 graphics are extracted (palettes aren't supported yet) * PR v0.6 alpha (2003-10-08) - Coded full import/export bmp (in separate files not included in this distribution) + Completed and tested bmp reading algorithm - Optimized PG algorithms and reserved memory sizes * PR v0.6 beta (2003-10-17) + Added full import bmp support + Solved palette import bug * PR v0.7 (2003-10-23) - Added Makefile - Moved PG module to compress.c and bmp.c - Moved midi support to mid.c + Solved corrupted images on compression bug - Source ported to several compilers and platforms * PR v0.8 beta (2003-11-04) - Abstracted disk functions into one module + Added PC Speaker sound classification + Added compression algorithms B0 and B2. Before that it was only working B1 - Coded a base directory creator for files - Coded a parser and the resources tree in xmlparse. - Coded inheritance of owner's attributes to tag child - Coded linking from an id to a palette - Coded the compression algorithm selector to optimize the bitmap compiled DAT files - Coded unknown extracted files saved in unknown.xml * PR v0.9 Release 1 (unstable) (2003-12-22) - Abstracted output - Added pr.so dynamic library for UNIX versions - Coded detector of DAT file in relative path - Coded full extractor that looks into directories - Coded new UNIX-style command line parsing and options - Defined and supported .plv format for RoomShaker & Princed - Dropped old code (txt parser and directory parsing functions) - Improved B1/B2 compressor (4% gained in big files, 1% in small files) - Tested and more stable * PR v0.9 Release 2 (stable) (2004-02-21) - Added and improved PLV support - Empty files automatically removed - Fixed minor bugs - Fixed wav quality bug - Force and backup options are working - Improved resources.xml. Now it works in digisnd1.dat, digisnd2.dat, digisnd3.dat, fat.dat, guard.dat, guard1.dat, guard2.dat, ibm_snd1.dat, ibm_snd2.dat, kid.dat, levels.dat, midisnd1.dat, midisnd2.dat, prince.dat, pv.dat, shadow.dat, skel.dat, title.dat, vdungeon.dat, vizier.dat and vpalace.dat - Fixed LCC Makefile - Ported to BSD and SunOs + Added monochrome format support for image types 00,01,02,03 and 04; only stable in title.dat texts + Fixed palette bug * PR v1.0 beta (2004-03-22) - Added attribute "path" as an alias of "external" in XML + Added full monochrome resource support - DAT file list recycle bug fix - PLV checksum not ignored anymore - Added XML handling primitives in DLL - Added the itemtype attribute "autodetect" - Removed support of numeric "itemtype" attributes - Renamed XML module to xmlparse - Better resource naming when unknown extraction is performed - Changed tag name "itemtypes" to "resources" - Directory ended in "/" bug - Fixed backup bug. Implemented a file pointer dynamic table using the LIFO philosophy for safe open files in the disk handling library - Fixed bug in compressed image size (2 bytes bigger than the normal) - Fixed memory releasing - Improved and abstracted transposition in monochromatic images - Unknown option bug fixed - Code in strict ANSI C (test with GCC pedantic) - Code made a bit easy to read, abstracted DAT handling library - Coded partial importing and exporting feature - Lower memory allocation (getmemory & image compress size bugs fixed) - Optimizations - Other versions of POP 1 tested * PR v1.0 (2005-03-26) - Added a python module add-on - Added the -z option to set the compression level - Changed console program interface (-c for classify and -m for import) - Checksum verification in PLV files + Coded the compression algorithms LZG to optimize compiled bitmap DAT files (B3 and B4) - Fixed palette saving in OS X - Fixed some memory leaks in XML parser - Optimization - PLV checksum corruption is now a warning - Renamed the classify interface to prClassifyDat - Restructured repository. Renamed action files to import.c, export.c and classify.c. Forked compress.c to a file for each algorithm. - Solved bug in palette buffer initialization for auto-detected images - Stable version for win32 and UNIX based systems - Using new macros to use an endian-independent layer. * PR v1.1 (2005-06-15) - Added POP2 palette support - Centralize all the return values in defines - Coded file type detection to detect DAT subtypes, SAV, HOF and EXE subtypes. - Fixed memory leaks in XML parser in the error exceptions - Improved resources.xml. Now it works in bird.dat + Improved speaker file automatic detection + Rewritten DAT indexing layer to support POP2 - Rewritten resource handling using dynamic structures - Support of partial list folder selection wildcards (e.g. vdungeon.dat@vdungeon/chopper/*.bmp) '*' and '?' using '&' as escape * PR v1.2 (scheduled 2006-03-22) - Added 8 bits palette support - Added defines for positive return values in XML + Added experimental POP2 RLEC decompression algorithm - Added --format option for unknown filename generation format + Added resource physical order and support of non-unique resource IDs - Added parsing feature @400:shape#!second - Added POP2 flag to XML file - Added POP2 importing - Added --xml-optimize=file.xml option to optimize XML files - Automatic increasing unknown.xml version - Coded XML attributes common factors and smart grouping - Finished abstracting resources.c and forked to unknown.c and tree.c - Fixed order bug in repeated indexes - Fixed the language support - Fixed uppercase typedef of types - Index long names are supported in XML and replaced to their four-letter equivalencies + Inverted POP2 index names - Raw importation now works for pop2 - Restructured the repository and source to support an object layer - When extracting, generated unknown.xml's are now all merged into one * PR v1.3 (scheduled 2006-04-22) X Add a fatal error check when importing from a different palette size and a warning when importing from an incorrect palette. x Added full POP2 RLEC decompression algorithm x Add the pop2 4-bits palette object x Check for memory leak x Clean the source x Common factor in LGZ compression (a .h) for win size, etc. x Common palette calculation x Create a new isDirSep in disk.h and handle all the / and \ as the same char x Don't create empry unknown.xml x Fix ./pr -ie it -f bug x Fix repeated resource name in CPALACE.DAT bug x Fork compress to code images as a new object in a separated file x Move tResource* from reslist to types.h x Rename "uncompress" to "decomporess" x Replaced .bmp by .png files. x Transform flags from the hex form to the [a-y]* form (a is 1, b is 2, c is 4...) * PR v1.4 (future plans) x Added full POP2 RLEC compression algorithm x Code a palette adapting feature x Finish python interface x Fix buffer overflows (in entered filename sizes) * PR v1.5 (future plans) x Tested and make very stable x Source cleaned * PR v2.0 beta x Add full POP2 support * PR v2.0 x Optimized & stable version for win32 and UNIX based systems x Set, if applicable, POP2 in the parent folder of the unknown.xml file

    posted 1252 days ago

  • Tracker comment added

    Anonymous commented on the Door Chopper doesn't appear in game. artifact

    posted by nobody 1268 days ago

  • Tracker comment added

    ecalot commented on the Qt/KDE user interface? artifact

    posted by ecalot 1606 days ago

  • Tracker comment added

    posted by ecalot 1606 days ago

  • File released: /PR - Graphic_Sound Editor/PR 1.1/pr1.1.win.bin.zip

    posted 1608 days ago

  • File released: /PR - Graphic_Sound Editor/PR 1.1/pr1.1.src.tar.bz2

    posted 1608 days ago

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