PrBoom, the purest Doom-Port? Aims to be the most stable Doom port with the highest compatibility to the major Doom versions. Highres software and nice OpenGL rendering. Full Boom and most if not all MBF features.

Project Samples

Project Activity

See All Activity >

License

GNU General Public License version 2.0 (GPLv2)

Follow PrBoom

PrBoom Web Site

Other Useful Business Software
Transform the complexities of your clinical trial in a much simpler process. Icon
Create, in a few hours, an eCRF that is as easy to use as a paper one, and avoid the biggest headaches in data collection in Pre-authorisation and Post-authorisation studies of your medical device. Incorporate an EDC that is highly flexible when creating the eCRF, this will allow you to meet the needs of any kind of study. Save tons of time in the management and monitoring of the study with the management and monitoring tools included in the EDC. Use a validated system with all the security guarantees that give trust to the sponsor and allow the collection of quality data. Don’t wait until the analysis phase to discover mistakes in the data or you will end up chasing down investigators to correct them. Prevent the process of creation of an eCRF from being long and complex.
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
3
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5

User Reviews

  • gBooM is a G.U.I for prboom / prboom-plus try it here sourceforge.net/projects/gboom/
  • PrBoom is an excellent port that preserves "compatibility bugs" for demo play yet adding features that extend it to one of the best doom ports out there. You can run it in compatible mode (with bugs) or use it with all of the features turned on for a treat. It's fast, compatible and free. I've used it with several versions of the doom and doom2 wad with no problems. I've used it with boom compatible wads and it is amazing. I started using this back when CPH was working on LXDoom and I transitioned from that to PrBoom when the merge happened. This was the easiest port to get working with Linux as it embraced Linux and FOSS. The developers have always fixed problems between their real life and this FOSS project and they'd done an amazing job.
  • just wanted to say well done on this project guys! have only just heard of prboom today during a boredom induced random search through repositories and being a once addicted fan of doom upon its original outing [it was used as a pacifier by our teachers on acorn computers!] was overcome with respect and amazement to find this piece of FPS history is still being kept alive other than through emulating. had installed prboom onto a linux [backtrack] partition-and had a run through the game before stopping to email the link of prbooms project page to a windows user in the family who will no doubt appreciate it fondly like many of us from that era to. an appreciative thumbs up and thanks,for prboom!
Read more reviews >

Additional Project Details

Operating Systems

Linux, BSD, Mac, Windows

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

Cocoa (MacOS X), SDL

Programming Language

C++, C

Related Categories

C++ First Person Shooters, C First Person Shooters

Registered

2000-03-09