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A tower defense game developed in Java. Based on the famous concept from Warcraft 3 and inspired by VectorTD. Unlike other tower defense games out there here the players have the ability to build their own maze of towers and even create their own maps. T


http://pixtd.sourceforge.net





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Release Date:

2008-11-20

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Registered:

2008-09-02

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Project Feed

  • Code committed

    mty_empty committed patchset 51 of module PixTD to the Pix TD CVS repository, changing 3 files

    posted by mty_empty 64 days ago

  • Code committed

    mty_empty committed patchset 50 of module PixTD to the Pix TD CVS repository, changing 1 files

    posted by mty_empty 64 days ago

  • Code committed

    mty_empty committed patchset 49 of module PixTD to the Pix TD CVS repository, changing 3 files

    posted by mty_empty 68 days ago

  • Code committed

    mty_empty committed patchset 48 of module PixTD to the Pix TD CVS repository, changing 281 files

    posted by mty_empty 69 days ago

  • Code committed

    mty_empty committed patchset 47 of module PixTD to the Pix TD CVS repository, changing 1 files

    posted by mty_empty 70 days ago

  • Code committed

    mty_empty committed patchset 46 of module PixTD to the Pix TD CVS repository, changing 3 files

    posted by mty_empty 70 days ago

  • PixTD PixTDv1.6 file released: PixTDv1.6.rar

    v1.5 to v1.6 - "Borrow" money bug fixed - Pause feature updated - Better database communication - New maps, crazy3, solo, twist2 and peace - "Name here" is now no longer allowed as highscore name :P - Help section updated - Highscore button misspelled fixed

    posted 357 days ago

  • File released: /PixTD/PixTDv1.6/PixTDv1.6.rar

    posted 357 days ago

  • PixTD PixTDv1.5 file released: PixTDv1.5.rar

    Updates from v1.4 to v1.5 - SQL database for highscores implemented - Map edit bug fixed, allowd you to add additional finish nodes when loading a map - Fixed a flaw in the map Crazy - Fixed big balance flaw caused by a faulty curv plot which made the blue lasers WAY to powerful - Many other balance parameters have shifted, ex. the damage of the lasers now depend on nbr of startnodes - Double cash value for fast monsters - Gameover/Victory display changed - Helpsection updated - Access to the helpclasses included by startparam 0-3

    posted 366 days ago

  • File released: /PixTD/PixTDv1.5/PixTDv1.5.rar

    posted 366 days ago

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