A very simple game programmed using the Allegro game library. Basically a 2 player tag, each player controlling a colored box or "pixel". The red pixel is the chaser, and the blue pixel is the runner.
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As of now, animation and collision detection is not up to standard, hence the low version number of the release. UI can also use improvement.
As of now, animation and collision detection is not up to standard, hence the low version number of the release. UI can also use improvement.
As of now, animation and collision detection is not up to standard, hence the low version number of the release. UI can also use improvement.
1.0 Change Log -Implemented Dynamic Universal Musical Bibliotheque library for modular audio support (IT/MOD/XM/etc) -Included game music files in .xm format, which is very compact as it is modular audio -Added game music to the game -Three tracks in total -One for the menu -Two for the game loop itself, music being chosen randomly -Game music files are under Creative Commons, free for everyone to study and use -Music composed in Rosegarden by me as MIDI and converted to .XM using gmid2mod
1.0 Change Log -Implemented Dynamic Universal Musical Bibliotheque library for modular audio support (IT/MOD/XM/etc) -Included game music files in .xm format, which is very compact as it is modular audio -Added game music to the game -Three tracks in total -One for the menu -Two for the game loop itself, music being chosen randomly -Game music files are under Creative Commons, free for everyone to study and use -Music composed in Rosegarden by me as MIDI and converted to .XM using gmid2mod
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