Pixcon is a software development suite designed to promote the rapid development software - particularly, games, high end renderings, and 2D/3D visualization software via a set of utilities and libraries.
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Its been a couple years since the last release, but better late than never. Pixcon is a software development suite designed to promote the rapid development software - particularly games, high end renderings, and 2D/3D visualization for multiple platforms. Software includes a set of libraries, utilities, documentation, examples. Changes in 4.00: - Upgraded the VC support files to Visual Studio 2005 - OpenGL support for Nvidia 6k-8k chipsets/drivers - support for OpenGL vertex arrays & vbos - embedded mipmap functionality to the .rtf texture format - consolidate texture baking utilities - deprecated old 3DSMAX plugins - "The Darkest Hour" split into its own distribution - simplification of the Gamegine API
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