Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal
Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
- irrlicht_c library do access to Irrlicht API from many other languages and environments such as ASM, C, FreeBASIC, Game Maker and other
- support to SVG files via AGG or Cairo backends
- Blitz3D wrapper
- Pelles C examples
- AutoIt example
- Gentee Demo
This project is pretty much the only way for Python programmers to use Irrlicht. It's a great start, and we should get more people working on this to make it friendlier. I've already added some advice to the forums and I'm working on writing my own modifications to the project. I'll submit them when I think they'll make a noticeable improvement.