This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
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-Complete rewrite thanks to Khisanth -New !gets feature -Now in MB size -Unnessicary space removed
- Documentated - Changed the color system, now uses global variables for easy change - Added: - file size - transfer percentage more
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