perso3D chung is a simple 3D character model animation and easy editing program directly into openGL from a set of body parts 3ds files.Same animations data can be used for differents characters models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung.. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version can be called in c++ programs or other languages , though i recommend you freebasic+fbEdit : it is as fast as C++ , and so much more simple .Can run on a small netbook with windows 7. Comes with a small hack and slash game "game1" with shadows and horse riding , where you can fight dinosaurs, tigers, bears, lions, skeletons, orcs, find treasures in dungeons..., and a free fps shooting kill police game.
- joystick and gamepad supported
- source code (.bas,.bi freebasic files) is included in the zip file
- used in circuit_chung and ski_chung to add animated walker persos
- ancient openGL1.4
it is freebasic (compiler 0.23 or 0.24) + fbEdit (project environment editor) , not visual basic. the two are free open source, you can find them at sourceforge (search for "freebasic"). the fbEdit project file is "perso3D.fbp" .
Hey I just found this page and your files accidently. Could you upload the Visual Studio Project Files too? I have problems importing and compiling it. Im really curious how this is all set up because this is exactly what I was looking for. OpenGl, Meshes, Textures and even bones. Awesome work. Or maybe little less advanced version.