A framework for games with defense towers along a path.
This is a .NET/Mono library for programming defense games where players have to build towers along a path to fight off creatures moving along that path.
- Provides all the game logic.
- Full customizeability by subclassing.
- Not bound to any graphics toolkit - this is only the game logic component, so the drawing operations can be written for whatever toolkit you like.
- Available on NuGet (package "PathDefenseFramework")
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