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Oscal

by basselstine

Oscal is an engine for evaluating sequence graphs. A sequence graph is like a scene graph but allows the user to position objects in the temporal dimension.


http://oscal.sourceforge.net

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  • oscal Oscal 0.8.2 file released: oscal_0.8.2.tar.gz

    
                
            
            

    09:36PM on May 19 2008

  • 0.8 Oscal Redux

    Oscal has been completely overhauled; gone is the massive, ugly Java code base and overreaching language. Now, Oscal is a simple engine written in C for evaluating 'sequence graphs'; these graphs are like scene graphs for computer graphics but tailored ...

    06:05AM on May 04 2008 by basselstine

  • 0.6b Successful bug hunt

    Fixed a lot of problems with object nesting and volatility, as a result the scheduler runs much faster. the 'this' keyword now works!

    01:25AM on Jan 06 2008 by basselstine

  • 0.5b: bug fix galore

    Scheduling is now mostly precise ;) many small bug fixes

    05:50AM on Jan 03 2008 by basselstine

  • 0.4b

    0.4b includes many bugfixes. Functions can now be called remotely via OSC.

    07:25AM on Dec 28 2007 by basselstine

  • 0.2b

    0.2b: -Fixed for loops so that the copy() member copies all the fields. -Fixed copying functions so that they copy all the required fields -Corrected Function/Osc copy() method so that the formal parameters would reference the same object as the one in ...

    05:56AM on Dec 25 2007 by basselstine

  • First release!

    Merry Christmas, here is Oscal 0.1b.

    11:40PM on Dec 24 2007 by basselstine