OpenXDK is an Open Source, Free, Legal Xbox Development Kit. OpenXDK is being developed to facilitate hobbyist and "homebrew" coding for the Microsoft XBox.
andwan0 created the OpenXDK vs 360 forum thread
OpenXDK 0.1 is a binary release of the current CVS code. This release is compatible with pbKit, a driver that enables hardware accelerated graphics for OpenXDK.
20070317 Back faces fill mode set back to "solid" (was set to "point" for temporary test). 20070315 pb_erase_depth_stencil() now sets Z at MaxZ. new function pb_show_depth_screen(). 20070203 Pixel shader support improved. DMA BitBlt support added (see ...
20070317 Back faces fill mode set back to "solid" (was set to "point" for temporary test). 20070315 pb_erase_depth_stencil() now sets Z at MaxZ. new function pb_show_depth_screen(). 20070203 Pixel shader support improved. DMA BitBlt support added (see ...
Anonymous commented on the Unable to compile doom artifact
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