The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
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The GlutIO module implements GLUT-based input (keyboard, mouse and joystick) and graphics output with OpenGL to a single, shared rendering context. This approach enables systematic design of asynchronous parallel software systems in the SAI stlye, while leveraging OpenGL hardware acceleration. The module is cross-platform (with targeted support for Mac OS X, Win32, Linux). The current version, demonstrated in the GLutIOExamples CVS module, has been successfully tested on Mac OS X and Win32 platforms, but does not run on Linux (unresolved issues related to multi-threading and GLUT/XWindows, under investigation...).
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