PLEASE NOTE: Project developmend moved to Github! https://github.com/opentomb
OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project.
It is developing in netbeans 7 + GCC TDM 4.7.
Used libraries: SDL2, OpenGL, OpenAL, freetype 2, ftgl, LUA, BULLET.
Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0
I need some help in game behavior algorithms, level parsing, e.t.c.
Needed for work:
1) Original Tomb Raider levels
2) Font .ttf
3) Config file (config.lua)
This is the single best thing to happen to Tomb Raider since its release in 1996. Keep it going! It's not currently perfect, but I've never been so excited for an open source project than this. Well done!