It is only engine, that can play tomb raider 1 - 5 levels. It is developed for fans and fun. It use some resource loading from http://icculus.org/vt/vt/ project. Some information was taken from openraider project.
It developing in netbeans 7 + GCC TDM 4.7.
Used libraries: SDL, OpenGL, freetype 2, ftgl, LUA, BULLET. Some code are from openraider project, http://icculus.org/vt/vt/ project and quake tenebrae project.
Youtube engine work example http://www.youtube.com/watch?v=Jf3JGm67oS0
I need some help in game behavior algorithms, level parsing, e.t.c.
Needed for work:
1) Original tomb raider levels
2) Font .ttf
3) Config file (config.lua)
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