Description
OpenSG is a scenegraph system for realtime rendering. Besides good performance our goals are easy multithreading support, portability, and a very extendable system.
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User Reviews
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Very descent scenegraph framework supporting networking and multi read AND write access to scenegraph data! Quick development of applications is possible e.g. using supported Qt 4.x classes.
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OpenSG 2.0 is being actively developed, and although not officially released, it's in a very usable state. Overall it's a very well designed scene graph, with advanced features not found in other libraries.
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I've been using it profesionally (i.e. developing and selling software where this is a vital component) from 2005 until now (2010-01-13) and it's a solid piece of code. OpenGL scenegraph, as it should be. (Esp the 2.0 series)
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Great library, I am using it for my research in virtual reality at university.
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It's not dead, not at all! There are some problems with the current website and some confusion about the repositories. They will be resolved soon. Check the mailing list for assistance: https://lists.sourceforge.net/lists/listinfo/opensg-users
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Fast and simple.