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OpenMW

by nkorslund

OpenMW is an attempt to reimplement the game Morrowind using open source tools. It is written in D and uses Ogre for graphics, OpenAL for audio, and Monster for scripting. You must own Morrowind to use OpenMW. Homepage: http://openmw.sourceforge.net


http://openmw.sourceforge.net/

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  • Code committed

    nkorslund committed revision 126 to the OpenMW SVN repository, changing 5 files

    10:05AM on Jul 05 2009 by nkorslund

  • Code committed

    nkorslund committed revision 125 to the OpenMW SVN repository, changing 7 files

    04:51PM on Jul 04 2009 by nkorslund

  • openmw openmw-0.6 file released: openmw-0.6_win32.zip

    - coded a GUI system using MyGUI
    - skinned MyGUI to look like Morrowind (work in progress)
    - integrated the Monster-script engine
    - rewrote some parts into script code
    - very early MyGUI <-> Monster binding
    - fixed Windows sound problems (replaced old ...

    11:54AM on Mar 04 2009

  • openmw-dll-pack openmw-dll-pack-0.6 file released: openmw-dll-pack-0.6.zip

    For all users:
    - updated openal32.dll, fixes various sound issues
    
    For compiling:
    - MyGUI include files (includes/mygui)
    - MyGUI static library
    - Hacked Ogre headers to allow Unicode support in MingW (needed by MyGUI)

    09:18AM on Mar 04 2009

  • openmw openmw-0.6 file released: openmw-0.6.zip

    - coded a GUI system using MyGUI
    - skinned MyGUI to look like Morrowind (work in progress)
    - integrated the Monster-script engine
    - rewrote some parts into script code
    - very early MyGUI <-> Monster binding
    - fixed Windows sound problems (replaced old ...

    05:19PM on Mar 03 2009

  • openmw openmw-0.6 file released: openmw-0.6.tar.gz

    - coded a GUI system using MyGUI
    - skinned MyGUI to look like Morrowind (work in progress)
    - integrated the Monster-script engine
    - rewrote some parts into script code
    - very early MyGUI <-> Monster binding
    - fixed Windows sound problems (replaced old ...

    05:18PM on Mar 03 2009

  • openmw-dll-pack dll-pack-0.5 file released: openmw-dll-pack-0.5.zip

    - added header files and static libraries for Bullet.
    
    UPDATE 2008-Nov-20: the original zip contained some corrupt files, reuploaded a working copy.

    11:27AM on Nov 20 2008

  • openmw openmw-0.5 file released: openmw-0.5.zip

    - Collision detection with Bullet
    - Experimental walk & fall character physics
    - New key bindings:
      t - toggle physics mode (walking, flying, ghost)
      n - night-eye: brightens the scene
    - Fixed incompatability with DMD 1.032 and newer
    - Various minor ...

    09:31AM on Nov 06 2008

  • openmw openmw-0.5 file released: openmw-0.5_win32.zip

    - Collision detection with Bullet
    - Experimental walk & fall character physics
    - New key bindings:
      t - toggle physics mode (walking, flying, ghost)
      n - night-eye: brightens the scene
    - Fixed incompatability with DMD 1.032 and newer
    - Various minor ...

    09:30AM on Nov 06 2008

  • openmw openmw-0.5 file released: openmw-0.5.tar.gz

    - Collision detection with Bullet
    - Experimental walk & fall character physics
    - New key bindings:
      t - toggle physics mode (walking, flying, ghost)
      n - night-eye: brightens the scene
    - Fixed incompatability with DMD 1.032 and newer
    - Various minor ...

    09:30AM on Nov 06 2008