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OpenGRASP is a simulation toolkit for grasping and dexterous manipulation. It is based on a modular architecture, that supports the creation and addition of new functionality and the integration of existing and widely used technologies and standards.

OpenGRASP Web Site




  • Developed a robot editor to create and modify new robot models.
  • Developed new plugins for OpenRAVE
  • integrated Physics Abstraction Layer (PAL) to allow the interchange of physics engines within the simulator.
  • Chosen COLLADA as the file format for specifying object and robot models used by the simulator.

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Programming Language

C++, Python


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