OpenGRASP is a simulation toolkit for grasping and dexterous manipulation. It is based on a modular architecture, that supports the creation and addition of new functionality and the integration of existing and widely used technologies and standards.
- Developed a robot editor to create and modify new robot models.
- Developed new plugins for OpenRAVE
- integrated Physics Abstraction Layer (PAL) to allow the interchange of physics engines within the simulator.
- Chosen COLLADA as the file format for specifying object and robot models used by the simulator.
Be the first to post a review of OpenGRASP!