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An object-oriented platform and algorithms for the game of GO. Aims: 1) A capable engine that can learn through experience. 2) A re-usable algorithmic framework for rapid development of new GO-playing engines.

Download OO Learning Evaluation GO  

Project Admins: olethros
Operating System: All POSIX (Linux/BSD/UNIX-like OSes)
License: GNU General Public License (GPL)
Category: Board Games, Artificial Intelligence

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