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it seems some proble with the opengl es, i have tried to change the linewidth too, but it not work and i am trying to make drawpoint as a circle, but it still not work, but all the function i tried in pc opngle is work properly, is there some function not implement ? anyone can give a answer please.
2009-11-23 05:49:28 UTC by aguotsai
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Does the output to draw a line width greater than 1 will be to draw two triangles?
I think in my project will not be viable. Changing the width of line does not work with your own example available here at SourceForge (ogl-es-samples -> 0.82 -> ogles-0.82-samples.zip) called lines (in the way archive: ogles-0.82-samples \ redbook \ eVC4 \ lines.vcp)...
2009-10-22 19:49:05 UTC by techgeo
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Working with iPhone's GL|ES implementation, I discovered (after reading the docs) that line segments with a width larger than 1 were not allowed. This could be same case in this GL|ES implementation. Lets wait for an official reply :)
2009-10-22 08:53:51 UTC by ffelagund
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Hello everybody,
I'm using the OpenGL ES 1.x Vincent in a software I'm developing and I am not able to change the width of the line with the function glLineWidth. I develop in Windows environment (Visual Studio 2005) for devices with Windows Mobile / CE. Does anyone have any idea what might be happening? I'm already thinking that this function is not implemented in this library. Hugs.
2009-10-21 13:48:00 UTC by techgeo
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hi HM
I met the same problem.
now I have enabled the texture.
//glDisable(GL_TEXTURE_2D);
glEnable(GL_TEXTURE_2D);
I ran test.exe in the emulator again, this time it came to be a blank white screen.
What should i do??.
2009-08-28 05:40:22 UTC by free314
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hi,
I also met this problem today.
How did you resolve it?
Thanks a lot!
2009-08-27 09:54:56 UTC by free314
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Vincent ES doesn't work with Qt's EGL bindings (parts covered with QGLWidget aren't updating).
Compiler: VC++2008
Qt version: 4.5.2 (WinCE target)
Vincent ES version: 1.0.0.
2009-07-16 14:32:56 UTC by rrrola